Let’s outline the rules really quickly. First off, we want the size of a normal day draft set, so 20 mythics, 60 rares, one unstamped rarity taking 80 and the other 100, maybe 1 last common. Secondly, we obviously need color balance, through this time I’m willing to relax exact color combinations because there isn’t all that many off color activated abilities anyways. Third, to narrow down the selection, let’s say we need every card with a new artwork in, so also the mechanically unique ones.

Set W U B R G C T
J22-M 1 2* 2 2 2* 1 10
J22-R 4* 3* 4* 4* 4* 19
J22-U 10 9 18 6 10 6 59
J22-C 3 6 9 9 6 1 34
Total 18 20 33 21 22 8 122

6.1 Mythics

That last rule have already put us at 122 cards, 10 of them mythics, so exactly half of what we want, especially when there’s relatively decent color balance here (white is missing one card so that Karn can be in). That Karn will raise a dilemma: Do we go to 21 mythics to keep him? There should be space on the print sheet for one, I think. So let’s say we keep.

Then how do we fill the other 11 slots?

6.2 Rares

That’s the easy one for sure. Onto the rares, it needs to be reminded that we’re dealing with the full card pool of these packs, unlike the other Jumpstart sets that can just use draft cards, this pool is big. But it is still 2 cards short of filling 2 unique draft sets, so not that big, we can make it.

Especially if we add more stipulations to the ordeal. For instance, how many commanders should be here?

Applying the same no Pionner logic to the non-commanders and some color really dries up in options. It is an effective priority queue through, so we can use this list.

Now let’s pull out our Pioneer cards to finish Izzet.