Did you know that Bloomburrow was supposed to be a world that was totally fine then some shit happened and now it has cuter things instead? Yeah, Duskmourn went through with that, so that it can becomes crueler. Which I probably like more. So now you gotta sell me something I know I want, easier because I do want it, but harder in my higher standards.

(Well I may digress to say that yes I want goth sets to see goth woman. There is one thankfully.)

How are the first impressions? So far, things are split into two sides. The villain side, the monsters the enchantments the world itself, great goth stuff, probably exactly why they want this to exist to begin with. And the human side, survivors, heroes, gang of planeswalkers from about 2 winter sets, doesn’t quite inspire the same. They have these sneakers, headphones, chainsaws, CRTs that just seems too close to reality for a “fantasy game”. Capenna may have gotten away because its trope was 100 years in the past, decently long enough, Kamigawa got away because its trope was futuristic enough and it was well designed. This one just doesn’t feel as necessary.

I think MaRo would have an absolute essay explaining why a human faction to be against the monsters is totally necessary, see Innistrad or Ikoria. But well, we’re talking about the word execution here. Totally could have been a new continent of Innistrad, whose villagers we know well fit in. (especially one) Or as I showerthought this rant, worst idea, have Bloomburrow visitors in. It doesn’t feel cruel anymore, especially when I force drafted rabbits so much.

1. Draft set

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Draft set

2. Cards in weird places

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Cards in weird places

3. Showcase frames

As always the case with any set without a bonus sheet, it’s a whole mess down here.

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Showcase frames

Two of the frames (or I should say, desgins) in this set has led to me to a revelation.

The Many Times WotC Tried to Oversimplify the Card Frame