Collecting Magic: The Gathering® | Teenage Mutant Ninja Turtles: The Four Most Important Things to Know
Play boosters
Common knowledge:
- A common and uncommon can upgrade to its showcase version 1/3rd of the time if it has a version available.
- A rare and mythic can do so 1/8th of the time. Then the different designs (if there’s multiple) will split the drop rate further.
- A mythic rare, is by default, twice as rare as a rare. The two lower rarities have iffier histories.
With that, here are some analysis for the slots that needed some.
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7 Commons
- There are 56 commons from the main set that can be found in these slots.
- There is 1 scene card that can be found in these slots (4.2%).
- In 1 out of 28 Play Boosters, 1 of 20 non-foil source material cards will replace a common.
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2 Uncommons
- There are 51 commons from the main set that can be found in these slots.
- There are 3 scene cards that can be found in these slots (3.9%).
- There are 6 sewer cards that can be found in these slots (7.8%).
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1 Legendary Turtle card of any rarity
- There are 5 common (64.1%), 4 uncommon (13.1%), 4 rare (6.9%), and 4 mythic rare (3.4%) cards from the main set that can be found in this
slot.
- There are 1 common (4.6%), 4 uncommon (6.5%), and 4 rare (1%) scene cards that can be found in this slot.
- There are 4 mythic rare silhouette cards that can be found in this slot (less than 1%).
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1 Wildcard of any rarity
- A common (24.9%), uncommon (62.1%), rare (7.6%), or mythic rare (less than 1%) card from the main set
- A common (less than 1%), uncommon (1.3%), rare (less than 1%), or mythic rare (less than 1%) scene card
- An uncommon (2.6%), rare (less than 1%), or mythic rare (less than 1%) sewer card
- A mythic rare silhouette card (less than 1%)
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1 Rare or mythic rare card
- A rare (84.9%) or mythic rare (9.2%) card from the main set
- A rare scene card (less than 1%)
- A rare (4.1%) or mythic rare (less than 1%) sewer card
- A mythic rare silhouette card (less than 1%)
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1 Traditional foil card of any rarity
- A common (61.5%), uncommon (27.7%), rare (6.7%), or mythic rare (less than 1%) card from the main set
- A common (less than 1%), uncommon (less than 1%), or rare (less than 1%) scene card
- An uncommon (less than 1%), rare (less than 1%), or mythic rare (less than 1%) sewer card
- A mythic rare silhouette card (less than 1%)
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1 Land card
- A non-foil (48%) or traditional foil (12%) common dual land
- A non-foil (32%) or traditional foil (8%) rooftop basic land
This set has 6 draft lands, hence the 60% total drop rate. Each card opened here (draft or basic) has an independent 20% chance to upgrade to foil.
Collector Boosters
There are 69 total cards on the common print sheet and 68 on the uncommon.
Nice, right? Was you expecting the other funny number?
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5 Traditional foil commons
- There are 61 commons (88.4%) and 6 common dual lands (8.7%) from the main set that can be found in these slots.
- There are 2 common scene cards that can be found in these slots (2.9%).
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3 Traditional foil uncommons
- There are 55 uncommons from the main set that can be found in these slots (80.9%).
- There are 7 uncommon scene cards that can be found in these slots (10.3%).
- There are 6 uncommon sewer cards that can be found in these slots (8.8%).
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1 Non-foil or surge foil reprint from the Turtle Power! Commander deck
- A non-foil (51.9%) or surge foil (23.1%) common
- A non-foil (17.3%) or surge foil (7.7%) uncommon
There are 9 commons and 4 uncommons, so the 3:1 split sounds really strange.
Each card in this slot get to upgrade in foiling at a 30.8% rare. That doesn’t sound right.