Not to be confused with the 3D movie with the blue people that honestly I probably heard mentioned more than this. (TIL that movie came out later, not like the two dates ever mattered to me, hence the sentences following this. Appendix TIL: It’s blue, not green.) So turns out UB isn’t just for the uber popular IPs that makes the most money right? It can also happens when the designers actually want the thing. And it certainly feels really strange to be in the same year as Tarkir and Final Fantasy, one is very known for its monk people liking elementals, the other is known for its Japanese vibe. The other origin point for this set could also be that it was meant more as a set of Jumpstart packs instead of a normal Magic set. Which is why there is also a beginner box with this set, just like Foundations had, well this one will came out as roughly the same timeframe. So it better be approachable but just not lame enough that I gets really tired. Also, dividing cards into two piles surely must mean this comes out better than whatever the laughing stock of the last set was.
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Not to be confused with this too.

literally unplayable

Obligatory “this is more frame effort than final fantasy” comment again.
<aside> 📂
I’m gonna try something new for this review. Instead of forcing you to load the whole thing in, let’s divide the different chapters into sub pages. Don’t worry, the back button is always on the top left.
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Here’s a familiar friend we actually welcomes in this new weird context.
Come here for some fractions, way more accurate than rounded numbers I promise.

This is Magic’s most vanilla 2/1 for R ever. It’s surely crazy that it took this long to happen, ever since Jackal Pup showing us the power of these numbers, but well Ragavan far eclipses this.
Apperantly Arena has a horrible stroke with their version of Jumpstart adding far too many lands to play hybrid cards. Is that to be investigated?